Armor cards may also have additional effects above and beyond their defensive value. Players are limited in how many different pieces of armor they may equip on any given body part, e.g., only one piece of chest armor at a time. Once played, by paying the appropriate resource cost, armor can be "exhausted" each turn in order to reduce damage dealt to a player's hero. * Armor - Defensive cards which protect the player from damage. As with a number of the cards, many abilities include a "trait icon", which limits what classes can include the card in their decks. Abilities can either be of the standard type, able to played only during one's turn, or can be "instant abilities", able to be played at virtually any time. * Ability - Cards played from the hand (often after paying a resource cost) to cause some immediate impact to the game. Lastly, each hero has a unique power which can be used once per game (after which, the hero card is turned face down). The hero card provides information about starting health, race, class, specializations, and professions. Each player starts with a hero, and it is the hero which determines what other cards can be utilized or included in the deck (e.g., Horde heroes can only have Horde allies). * Hero - The character which a given player is playing as. The following types of cards are featured in the game: Other artists include Doug Alexander, Julie Bell, Mauro Cascioli, Matt Dixon, Alex Horley, Todd McFarlane, Jeremy Mohler, Ariel Olivetti, Dan Scott, Greg Staples, Mike Sutfin, Samwise, Boris Vallejo and many more.
In the update of the "Penny Arcade" site, Krahulik revealed his artwork for a card that was based on the exploits of Leeroy Jenkins. Some of the card art is being done by Penny Arcade's Mike Krahulik ("Gabe"). With the release of this Deck the second block (The Burning Crusade) will come to an end.Īs with many trading card games, the card art is drawn by a variety of different artists with different styles. The Fourth Raid Deck will be The Black Temple, which will be released on September 23, 2008. The Third raid deck is Magtheridon's Lair, which was released on January 16, 2008. The Molten Core game can be played in either "standard" version - where players compete against three random bosses and three set bosses, including Ragnaros - or "full" version, where players face all ten bosses. The second, set within the Molten Core, was released May, 2007. The first raid deck, released in December 2006, features the dragon Onyxia (including stage 1, 2, and 3). Upper Deck Entertainment also made treasure packs available from their UDE points store, although the cards in these packs are not holofoil. This "treasure pack" contains holofoils, and also contains a random insertion of the "loot" cards which trade aggressively due to their popularity with online Warcraft players. Players who are victorious may be able to win certain "loot" cards from a 10-card "treasure pack". The Raid Master controls all monsters and foes, while the other players control the characters participating in the raid. These need one "Raid Master" and 3 to 5 other players. In addition to standard two-player game play, the game also features "Raid Decks", representing struggles involving large numbers of players against epic foes (although far fewer players are involved in the card game). Furthermore, damage done to allies accumulates between turns, making combat more expensive for both the attacker and defender.
Unlike "Magic", combat attacks are always directed at individual heroes or allies, rather than simply declaring an attack with a number of creatures. As in games such as "", the goal is to reduce the remaining health of the opponent to zero. The prizes include special tabards, gimmick items and mounts.ĭuring play, players start with a single hero, and then play additional cards to augment the hero's powers or add additional members to his or her party.
This code can then be redeemed in the online game for a virtual prize. Some booster packs also contain legendary rares, or "loot cards" (i.e., special versions of normal cards) which contain a scratch-off code. In booster and starter packs, gamers can find cards representing weapons, abilities, armor, items and quests. In this trading card game (TCG), each player uses a hero card and a deck consisting of allies and other supporting cards. Players can fight against each other one-on-one, or can join others in order to defeat raid bosses such as Onyxia, Ragnaros and Magtheridon. The game was announced by Upper Deck Entertainment on August 18 2005, and released on October 25 2006. Subject_name= World of Warcraft Trading Card GameĪrithmeticThe "World of Warcraft Trading Card Game" is a collectible card game based on Blizzard Entertainment's MMORPG, " World of Warcraft".